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“Ask the League”– Play test sessions

Brad: For Letter Tycoon I’ve been recording the play length, scores, and which letter tiles were bought by each player. Comparing the scores and letter tile choices helps me see if any of the letter...

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Probability for Game Designers

James Ernest explains the basics of probability theory as it applies to game design, using examples from casino games and tabletop games. This article is a preview of James Ernest’s design lecture at...

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Indie Spotlight: Theme-driven games

In June, agent Laurie threw down a MECHANICS gauntlet, and lo and behold, the forces of THEME rose up to defend their territory from invasion. During this time, I consulted the tomes and referenced...

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“Ask the League”– Should Games Have a Catch-up Mechanic?

What do you think about catch up mechanics? What catch up mechanics have you used? What kinds do you hate? Below are a few perspectives from members of the League of Gamemakers. Feel free to share...

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“Ask the League”– What’s one of your favorite works from another designer and...

Find out what games from other designers the members of the League of Gamemakers admire. Tell us what your favorite game is below in the comments! Kelsey: I drool over Small World, designed by...

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Top 10 Games Every Designer Should Play, PART 1

In this three part series, read about the League’s secret mission in coordination with Stonemaier Games to select the top 10 games every designer should play at least once! — My name is Jamey...

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Top 10 Games Every Designer Should Play, PART 2

In this three part series, read about the League’s secret mission in coordination with Stonemaier Games to select the top 10 games every designer should play at least once! — Key Links Part I, Jamey...

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“Ask the League”– What is your perfect Halloween game(s)?

Brad: As a game, Betrayal at House on the Hill has its issues (unbalanced scenarios, fiddliness, rules issues, etc.), but for that once a year Halloween game night this is the game. Suspense builds as...

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Top 10 Games Every Designer Should Play, PART 3

In this three part series, read about the League’s secret mission in coordination with Stonemaier Games to select the top 10 games every designer should play at least once! — Key Links Part I, Jamey...

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BGG.con 2014 Exhibitor Mega Guide

In one week, 2,500 or gamers – board game geeks if you will – convene in Texas to PLAY some games! BGG.con has a familiar ‘family’ feel, with open and relaxed gaming. As the con grows there are more...

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“Ask the League”– What intellectual property would you like to use in a game...

Norv: The movie Westworld starring Yul Brynner. It’s an exotic amusement park where guests get to interact with androids in 3 different worlds – actually I only remember 2 of the worlds – a Roman...

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Holiday Game Wishlist

It’s black Friday, why are you reading this? Aren’t you at the mall, shoved in like cattle among the aisles of Target trying to get a deal on a video game console at 5:30am? No? Good. For those...

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“Ask the League”– What Tools Do You Use For Game Design?

What are the essential tools in the League members’ utility belts? Below are a few tips and tricks from members of the League of Gamemakers. Feel free to share your own thoughts below in the comments!...

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A VOICE FROM SWEDEN WITH A SoCal CONNECTION

Through the technology of the internet, the League was able to interview Martin Hagvall a game designer and a faculty member of the University of Skövde in Sweden teaching Game Design. Martin has a...

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New Year’s Resolutions for Gamemakers

Happy New Year from the League of Gamemakers!!! 2014 was a huge year for tabletop games, and huge year for the League of Gamemakers: We posted 150 articles on this site! …but 2015 is looking to be...

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“Ask the League”– When do you stop?

When do you know it’s time to shelve a game you’ve been developing? See what the members of the league say and share your own thoughts below in the comments! Brad: When frustration >...

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A Tiny Epic Interview with Michael Coe

Some people think actors are awesome. Others swoon over singers. Not me. My fangirl side rarely comes out, but when it does, it’s for extremely talented people in the game industry. Right now, for me,...

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Designing Five Tribes

#interviewed{color:#FF4E00;} One of the many benefits of being in the League of Gamemakers is talking with other designers. I asked designer, Bruno Cathala, if he’d like to answer a few questions...

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“Ask the League” Are 2 player only games economically viable?

See what the members of the league say regarding design and publishing of these titles and share your own thoughts below in the comments! Christina: Before we found other gamers, that’s pretty much...

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The Photography of Scott King: Tabletops of Beauty

WARNING: What you’re about to see is a blog post crammed full of pictures. Your eyes will be assaulted with gorgeous game shots. This is how I found Scott King… I think this captures Dead of Winter...

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